SOFTBALL PAGE

Board Members

 
Contact: Donald Hawkins  702-277-9628
E-Mail:gqump@cox.net
Term Expires: November 2010

Contact: Mike Seifer  702-985-3535
E-Mail: mfseifer@cox.net
Term Expires: November 2011

Contact: Bob Garcia  702-236-0413
E-Mail: umplv55@yahoo.com

Term Expires: November 2012

Assignor
Contact: Anthony Lewis  702-813-2622
E-Mail:Lewjackcity@aol.com
Instructional Chair
Contact: Chuck Stanley  702-610-1478
E-Mail:ump4vegas@embarqmail.com              

Proposed Meeting Dates for the 2010 school year:
(all Sunday nights at 4:00 p.m.).

Sundays at Valley High School, 2839 Burnham Ave., Las Vegas 89109.

Meeting Dates:      
Sunday Jan. 24th, 2010 
New Registration 1st thru 3rd year 3:00pm                                                        New Registration for everyone else at 4:00pm

Sunday Jan. 31st, 2010
  
Registration and General Instruction
Sunday Feb. 14th, 2010 
On Field Mechanic Training at 2:30 pm Valley HS  Fields
 
Sunday Feb. 21st, 2010  
1st thru 3rd year Instruction at 3:00pm
General Meeting and Instruction at 4:00 pm                                           

Sunday Feb. 28th, 2010 
1st thru 3rd year Instruction at 3:00pm                                                          General Meeting and Instruction at 4:00pm

Sunday Mar. 7th, 2010
1st thru 3rd year Instruction at 3:00pm
General Meeting and Instruction at 4:00pm
Thursday Mar. 11th, 2010
SEASON BEGINS

Sunday Mar. 21st, 2010 
General Meeting and Instruction at 4:00pm

Sunday Apr. 18th, 2010
General Meeting and Instruction at 4:00pm

Friday May 7th, 2010
SEASON ENDS

Sunday May 9th, 2010
3-person Mechanics Clinic at 3:00pm

Tuesday May 11th, 2010
4A Zone Tournament Begins

Friday & Saturday May 14th thru May 15th, 2010
1A, 2A, and 3A Zone Tournament

Friday & Saturday May 21st thru May 22nd, 2010
NIAA State Championships



General Information

Girl’s high school softball is a spring sport which runs from March through May with regional and state playoff held in late May.  Softball officials meet weekly for training in preparation for the season beginning in January.  For those new officials, members giving additional training in softball mechanics as well as rules.  Two-person umpire crews are assigned to all regular season games.  Three-person crews work regional and state contests. 
Game assignments are made for two-week periods in advance.  SNOA Softball officials also provide umpiring duties for a Youth Softball organization. 


Umpires are responsible for providing their own plate and base equipment and uniforms.  Depending upon their availability to travel, umpires may be assigned to work games as far north as Tonopah and Pioche, Nevada and as far south as Needles, California, as well as throughout the Las Vegas valley.  Game fees and travel pay are listed on the front page of  this website, under  Compensation.

 

2009 Softball Rules Changes

1-3-3

Added to the softball specifications a requirement that the dynamic stiffness of softballs not exceed 7,500 lbs/inch when tested under current proposed ASTM test methods. Effective January 1, 2010.

Rationale: This standard will better control softballs and should bring more consistency to the softball marketplace without lowering the current static compression of 375 lbs/inch. Static compression and dynamic stiffness are completely different measurements, so these numbers should not be compared. The additional specification makes NFHS softball consistent with ASA.

2-8-2

Changed the definition of a bunt attempt to holding the bat in the strike zone and requiring the bat to be withdrawn in order to take a pitch.

 

Rationale: The new definition will make the bunt attempt easier for an umpire to determine and creates a better balance between offense and defense.

6-1-4d

and Note

Changed the pitching windup requirement to a maximum of one and a half clockwise revolutions. Previous note was deleted.

Rationale: Pitchers are attempting to gain an advantage by deceiving the batter. The rules change will make an illegal pitch easier to identify and enforcement more consistent.

6-2-3 Penalty

Changed the penalty for a pitcher exceeding the required 20-second time limit to a ball awarded to the batter - not an illegal pitch.

Rationale: The rules change makes a violation of the time to pitch by the pitcher consistent with a batter failing to be ready within 10 seconds after the ball has been returned to the pitcher. An illegal pitch penalty is excessive as it also awards runners one additional base.

 

2009 MAJOR EDITORIAL CHANGES

 

1-4-2

Clarified that one American flag (2 inch x 3 inch maximum) is permitted on the glove.

 

1-7-1

Clarified that if an eye shield is worn attached to the catcher's helmet, it must be constructed of a molded, rigid material that is clear and permits 100 percent (no tint) allowable light transmission.

3-2-1

New Note

Clarified that a state association may, on an individual basis, permit a player to participate while wearing a different style uniform for religious reasons.

3-2-7

Clarified that exposed undergarments must be a solid color.

6-2-3;

7-3-1

Clarified that the timeframe for delivering the next pitch or being in the batter's box begins when the ball has been returned to the pitcher to prepare for the next pitch. Also clarified that a pitcher is committed to delivering the pitch when the hands are brought together.

 

 

2009 POINTS OF EMPHASIS

PITCHING

The NFHS Softball Rules Committee believes that improvements have been made in umpires identifying illegal pitches and therefore, a reduction in the number of illegal pitches thrown by pitchers. In order to continue those improvements, pitching will again be emphasized in 2009. The most common pitching infractions include:

A. Leap. A "leap" is when both feet are airborne by the pitcher prior to releasing the ball. The pivot foot must stay in contact with the ground as it drags away from the pitching plate until the lead foot touches the ground. If both feet are off the ground at the same time during the delivery, this is a "leap" and an illegal pitch shall be called by the base umpire.

B. Crow Hop. A "crow hop" is defined as a re-plant of the pivot foot prior to releasing the ball. This can be done by sliding the foot in front of the pitching plate, lifting the pivot foot and stepping forward, and/or jumping forward with the pivot foot off the pitching plate prior to starting the pitch. To help determine whether the pitcher has replanted her pivot foot, the umpire should look at the location of the pivot foot when the hands separate to start the pitch. If the pivot foot is off and in front of the pitching plate before the hands separate to start the pitch, this would be a "crow hop" and an illegal pitch shall be called by the base umpire.

C. 24-Inch Plate Violation. Both feet must start within or partially with the 24-inch length of the pitching plate. As the pitcher winds up and delivers the pitch, the stride foot and the pivot foot must remain in or

 

partially within the pitching plate. Enforcement of this rule is the responsibility of the plate umpire. Failure to call this infraction gives the pitcher an added advantage not intended by rule as it allows her to put more movement on the ball.

OBSTRUCTION/INTERFERENCE

Improvements have also been made in the areas of obstruction and interference. Rules changes in recent years and clearer definitions have contributed to the improvements. Consistent application and enforcement of the rules remains the goal.

A. Obstruction. Obstruction requires a clear defensive infraction. Two separate and distinct conditions must occur for a violation to occur. The first situation is that a defensive player cannot block a runner's access to a base or base path without being in possession of the ball. The second is that, in order for an infraction to take place, the runner must be hindered or impeded. For obstruction to be called, both situations must occur. If a fielder is blocking a base without the ball and the runner has not yet been impeded in any fashion, i.e., she has not been slowed down or had her path altered, she has not been obstructed. As the play becomes imminent, if the fielder obtains the ball before the runner is hindered, no infraction has occurred. If, as the play becomes imminent, the fielder's location limits the runner's access to a base or base path, and the fielder does not yet have the ball, obstruction shall be called.

B. Interference. A runner legally running the bases has full responsibility to avoid contact with a fielder who is attempting to make an initial play on a fair batted ball. After a fielder has had an opportunity to make an initial play, the responsibility for contact changes. Once a fielder (except the pitcher) misplays a batted ball, and the ball is beyond a step and a reach of that fielder, she is no longer protected and therefore, is not permitted to obstruct the advancement of a runner. Balance between offense and, defense is attained by clearly defining the parameters of responsibility for the fielder and the runner.

C. Umpiring. Umpires must maintain proper positioning and stay attuned for any potential obstruction or interference violations before focusing on the impending tag. Making the proper call and signal is essential, even when the award may be the base already obtained by the obstructed runner. This communicates to the defense that it has committed an infraction. This is important information and must be communicated so that the team doesn’t commit the same infraction again, when the situation is more significant and the penalty much more costly.

DP/FLEX RULE

It is believed that many coaches and umpires still may not completely understand the DP/FLEX rule (3-3-6) since it was passed in 2004. The committee felt a "refresher" would be appropriate to more fully understand and utilize all the options available with the rule. The DP/FLEX rule was originally adopted because it provides more participation opportunities for student-athletes and more flexibility to coaches.

A. For Coaches – Basic Rules to Remember. Keep these basic rules in mind:

1. Decide the 10 players you want to be designated as starters: 1) list the nine players you want to have in the batting order on lines 1 through 9; 2) list the name of the remaining player (FLEX) on the tenth line.

2. Fill in the defensive positions and list the player not initially playing defense as the DP.

3. When making lineup changes:

a. The DP cannot play defense only and the FLEX cannot play offense only.

b. When the DP spot in the batting order comes up, either the DP, FLEX, or their legal substitutes must bat or run the bases. It is the only offensive spot the DP or FLEX player may hold.

c. The DP can replace anyone on defense any time, any number of times while the FLEX player may replace the DP any time, any number of times.

d. When any of the first nine players listed on the card leaves the batting order, she has left the game and when the FLEX player leaves the game on defense, she has left the game.

B. For Coaches – Basic Utilization Strategies. The following are two basic strategies a coach might utilize to match the skills of the DP and FLEX players to complement one another. Further examples can be found on the NFHS Web site (www.nfhs.org).

1. Objective: to utilize a fast runner who is a weak hitter (FLEX) to run for the solid hitting DP.

 

a. Matchup: assuming your pitcher can hit for herself, pair up an solid hitter (DP) with a player of exceptional speed but who is a weak hitter (FLEX).

b. Typical sequence: DP hits safely; FLEX enters to run for her; DP reenters and hits safely; FLEX enters to run for her; sub #1 hits for DP (since the DP already used her one reentry), FLEX enters to run for sub #1; sub #1 reenters and hits safely; FLEX enters to run for sub #1; sub #2 hits safely; FLEX enters to run for her; and so on.

2. Objective: list a power hitter as the FLEX player when you have a platoon of players who will be the DP’s.

a. Matchup: assuming your pitcher can hit for herself, pair up an average player (DP) with a good hitting, but slow runner (FLEX) who also plays defense. Also used for a good hitting pitcher (FLEX) who you do not want running the bases unnecessarily.

b. Typical sequence: as the spot in the batting order comes up, enter the FLEX who hits safely; reenter the DP to run; enter the FLEX who hits safely; sub #1 enters to run (since the DP already used her one reentry); enter the FLEX who hits safely; sub #1 reenters to run; FLEX hits safely; sub #2 enters to run; and so on.

C. For Umpires. The following are helpful hints in properly maintaining your lineup card:

1. A team may use the DP/FLEX option provided it is made know prior to the start of the game.

2. The DP’s name is indicated on the lineup as one of the nine hitters in the batting order.

3. The name of the player for whom the DP is batting (FLEX) is placed in the 10th position in the lineup.

4. The DP may be substituted for at any time by a legal substitute or the FLEX may play offense for the DP. In either case, the DP has left the game.

5. The DP may play defense at any position.

6. The FLEX may be substituted for at any time by a legal substitute or the DP may play defense for the FLEX. In either case, the FLEX has left the game.

7. Placing the FLEX into one of the first nine positions for someone other than the DP’s position is considered an illegal substitution.

8. A team may go from 10 to nine players and back to 10 any number of times during the game; the game may also end with 10 or nine players.

9. The DP and FLEX may never be on offense at the same time; however, they may play defense at the same time.


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